Oct 27

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The T-Mobile G1’s Google Maps Street View implementation is one of the slickest features of the first Android phone, but it seems like Apple’s plan to keep feature parity — the latest builds of iPhone OS 2.2 seeded to developers have Street View, as well as the ability to give mass transit directions. That’s pretty useful for cityfolk like us — and we’re also stoked that line-in audio is at this time supported in the SDK, giving devs the ability to create voice recorders and other engaging attention audio apps. Of course, there’s no word on when 2.2 will actually arrive, but until then we suppose we’ll live with regular, non-data-augmented streets. Lots of screenshots of the new features at the read link.

[Via MacRumors]

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Oct 22

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Being that the T-Mobile G1 launched officially today in the US of A, it makes sense that the phone’s marketplace for applications would open its doors as well. A recent post over at the Android Developers Blog has affirmed that users can at this time indulge in over 50 apps, and moreover, it has laid out details surrounding the process for getting your own app in there. Beginning on Monday, prospective devs will be forced to “register and pay a one time $25 application fee” in order to ensure that they’re “authenticated and responsible for their apps.” After that, the programs will be “made available to users without further validation or approval.” Starting in Q1, developers will be able to distribute paid apps in addition to free apps, and similar to Apple’s revenue model, devs will get 70% of the revenue, though it should be noted that Google won’t be taking a percentage of the remainder. Go at it, you eager developer you — we fully expect a gratis app showing off your handiwork to emerge on the 27th.

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Oct 22

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Being that the T-Mobile G1 launched officially today in the US of A, it makes sense that the phone’s marketplace for applications would open its doors as well. A recent post over at the Android Developers Blog has affirmed that users can at this time indulge in over 50 apps, and moreover, it has laid out details surrounding the process for getting your own app in there. Beginning on Monday, prospective devs will be forced to “register and pay a one time $25 application fee” in order to ensure that they’re “authenticated and responsible for their apps.” After that, the programs will be “made available to users without further validation or approval.” Starting in Q1, developers will be able to distribute paid apps in addition to free apps, and similar to Apple’s revenue model, devs will get 70% of the revenue, though it should be noted that Google won’t be taking a percentage of the remainder. Go at it, you eager developer you — we fully expect a gratis app showing off your handiwork to emerge on the 27th.

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