Dec 09

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If you’ve had trouble finding the Sony Ericsson X1 on American shelves since its supposed release on Black Friday, you’re not alone. It seems that stock was pulled shortly after release and sent back to headquarters, possibly for an ultra-last-minute firmware update designed to fix an undisclosed bug of some sort — but the good news is that phones should start to filter back into their natural habitats this week. Look at it this way: at least you got to hang onto your 800 frickin’ dollars for a few days longer, right?

[Thanks to everyone who sent this in]

Sony Ericsson’s US X1 back in business this week, hopefully originally appeared on Engadget Mobile on Mon, 08 Dec 2008 13:23:00 EST. Please see our terms for use of feeds.

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Oct 22

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Being that the T-Mobile G1 launched officially today in the US of A, it makes sense that the phone’s marketplace for applications would open its doors as well. A recent post over at the Android Developers Blog has affirmed that users can at this time indulge in over 50 apps, and moreover, it has laid out details surrounding the process for getting your own app in there. Beginning on Monday, prospective devs will be forced to “register and pay a one time $25 application fee” in order to ensure that they’re “authenticated and responsible for their apps.” After that, the programs will be “made available to users without further validation or approval.” Starting in Q1, developers will be able to distribute paid apps in addition to free apps, and similar to Apple’s revenue model, devs will get 70% of the revenue, though it should be noted that Google won’t be taking a percentage of the remainder. Go at it, you eager developer you — we fully expect a gratis app showing off your handiwork to emerge on the 27th.

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Oct 22

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Being that the T-Mobile G1 launched officially today in the US of A, it makes sense that the phone’s marketplace for applications would open its doors as well. A recent post over at the Android Developers Blog has affirmed that users can at this time indulge in over 50 apps, and moreover, it has laid out details surrounding the process for getting your own app in there. Beginning on Monday, prospective devs will be forced to “register and pay a one time $25 application fee” in order to ensure that they’re “authenticated and responsible for their apps.” After that, the programs will be “made available to users without further validation or approval.” Starting in Q1, developers will be able to distribute paid apps in addition to free apps, and similar to Apple’s revenue model, devs will get 70% of the revenue, though it should be noted that Google won’t be taking a percentage of the remainder. Go at it, you eager developer you — we fully expect a gratis app showing off your handiwork to emerge on the 27th.

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